Manipulatives

Learning and retention is enhanced through active experience. By holding and manipulating a 3D object students can gain insight into spatial and physical concepts that may not be clear or are difficult to either visualize or understand abstractly. While virtual simulations are becoming more and more prevalent, physical models are effective because they can be held and examined.

3D printers allow teachers and students to produce and share models across many disciplines. If you are not interested in creating 3d forms yourself, be aware that models already exist that can be downloaded and printed to help demonstrate concepts in:
  • biomechanics—finger and knee joints, tendon extensor mechanisms
  • biology—folded proteins, demonstrating docking geometries
  • aeronautics—wing shapes, wind-tunnel models
  • math—3D fractals, knots, polytopes, manifolds, regular polygons
  • art— sculpture, objects of antiquity


Today's focus—Math: Impossible Shapes

A form is called impossible when our mind tries to interpret it as a three-dimensional object in Euclidean space, with straight edges and planar faces, instead of interpreting it as a two-dimensional object drawn on the paper plane.
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A family of impossible figures studied by knot theory, by Corinne Cerf

The 2D drawing above is not impossible, but our three-dimensional interpretation of it is. As our visual system automatically assigns depth to each point in an image. given the chance to interpret a drawing or image as three-dimensional, we will.

The Generic View Principle is our assumption that we are viewing images from a generic, or general, view. According to The Generic View Principle:
  • Two-dimensional straight lines should be interpreted as three-dimensional straight lines.
  • Two-dimensional parallel lines should be interpreted as three-dimensional parallel lines.
  • Continuous straight lines are interpreted as continuous straight lines.
  • Acute and obtuse angles are interpreted as 90° angles in perspective.
  • External lines are viewed as the boundary of the shape.


What this means is that our visual system assumes that we are viewing something from a non-accidental point of view, and we believe what we see unless there is information to the contrary.



Penrose Polygons

PenroseTriangle_500.gif


The Penrose triangle, or tribar , tri-bar, impossible tribar, or impossible triangle is comprised of three orthogonal rods, that when viewed from one direction and distance, create the illusion of a triangle. The impossible figure was rediscovered, analyzed, published and popularized by physicist Roger Penrose and his father Lionel Penrose in their article "Impossible Objects: A Special Type of Visual Illusion" from the 1958 edition of the British Journal of Psychology.

Some Background Information

  • Continuity is defined when the endpoints of two curves meet. The image below shows four possible types of continuity:
    ch08-6
    from The Inventor Mentor: Programming Object-Oriented 3D Graphics with Open Inventorâ„¢, Release 2


  • Swept Surfaces are created by two curves C1(u) and C2(v). The swept surface is the surface generated by moving curve C1(v) along curve C2(u). The curve C1(v) may be rotated and scaled, so for each t in the domain of curve C2(v), curve C1(u) is moved to the point C2(t), with possible rotation and/or scaling. Therefore, as t changes from 0 to 1, the transformed curve C1(u) sweeps out a surface. Under this definition, curves C1(u) and C2(v) are referred to as the profile curve and trajectory curve.

A square or rectangle swept along a straight path results in parallelepiped
A triangle swept along straight path yields wedge
A circle along a straight path results in cylinder
A circle of decreasing radius results in a cone

Rotation along with sweep can be combined to give a twist to the generated surface

The Impossible Torus demonstrates sweeping a square shape along a circle trajectory, while the square is rotated. The four instances of the impossible torus differ from each other only by the amount the square cross section is rotated while swept along the 360 degrees of the circle, starting from 90 degrees rotation on the left, all the way to 360 degree in the right example.
ImpTorus1RealSml.gif ImpTorus2RealSml.gif   ImpTorus3RealSml.gif   ImpTorus4RealSml.gif

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The shapes below are constructed as a C0 continuous sweep surface with a square cross section that rotates as it moves along the edges.

Front View
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General View
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Front View
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General View
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Downloads



Tribox

The Tribox is a Penrose Rectangle. It is an impossible figure that is the generalization of the Penrose triangle from a triangle to a square.




You can continue to add sides to create arbitrary Penrose n-gons.



Downloads

stl of this form
by member chylld




Hex Nut

The hex nut is another example of an impossible shape. Here again, one can construct a real 3D object that from a certain view will look like the impossible hex nut.
HexNut1RealFrontSml.gifHexNut1RealSideSml.gif



Escher's (Louis Albert Necker's Cube)

The Necker cube is an ambiguous line drawing that was first published as a rhomboid in 1832 by Swiss crystallographer Louis Albert Necker.

Front View
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Escher For Real
General View
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Escher's Waterfall

Front View
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General View
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Escher For Real
This model was comprised of a series of Penrose triangles.